Getting ready for the MJAA conference this week, so not as many new drawings. Putting together the supply envelopes for my class, if you are already attending the conference and want to get in on the reductive drawing action come to my class, only a $5 supply fee so no excuses :)
Done, more learning, more painting. I never thought I'd end up photoshop painting, never in my life. But it's ending up being pretty rewarding, and more cost effective. Now I just have to work on texture and composition, composition, composition.
The main thing that differs digital painting from charcoal and pastel is the amount of time spent working on a figure that looks like a cartoon! When blocking on the color and shading it really bothers me how this looks, but I know it will look better when finally done.
This has been a challenging sketch, but I may change the weapons positioning in it today to make it more believable.
Learning to paint in photoshop has been quite an experience. After realizing I couldn't quickly figure this out on my own I went for help. First finding Chris Oatley, then networking with Noah Bradley on how to freelance and survive as an artist in this life. Then looking at Drawing Basics and Video Game Art: Classic to Cutting Edge by Chris Solarski, and Bold Visions: A Digital Painting Bible by Gary Tonge in order to get a handle on how to effectively use this new digital medium, and after a week of struggling a decent painting was finally achieved. Thanks to all these helps and some moral support from some close friends my digital painting has improved, and I have a feeling I will be quickly sliding into this concept art world.